Sabtu, 22 Januari 2011

undying(hero details)

Undying

Dirge

    Dirge
  • Strength Dirge Strength
    22 + 2.1
  • Agility Dirge Agility
    10 + 0.8
  • Intelligence Dirge Intelligence
    27 + 2.0
  •  
  • Scourge
  • 0.3 / 0.3
  • 57 - 65
  • 0.45 / 0.51
  • 3.4
  • 1.7
  • 310
  • Instant
  • 100 (melee)
  • 1800 / 800 

Decay

Dirge saps away the strength of enemy heroes and retains it for a period of time. 


Soul Rip

Redirects the flow of living energy through a target friend or foe, damaging them or healing them depending on how many units are near it. 


Tombstone

Unholy powers summon a cursed tombstone. Zombies will frequently spawn near each enemy unit and attack them. Zombies have a passive that additively slow their target. 


Flesh Golem

Dirge's hatred for all living beings allows him to transform into a monster. While he's transformed he carries a plague that affects nearby enemy units. Strength of the plague depends on how close the enemy is. Amplifies damage enemy units receive and reduces their movement speed. When a plagued unit dies, its essence is transfered back to the Undying, healing it.
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KEL'THUZAD(HERO DETAILS)

Lich

Kel'thuzad

Kel'thuzad
  • Strength Kel'thuzad Strength
    18 + 1.55
  • Agility Kel'thuzad Agility
    15 + 2
  • Intelligence Kel'thuzad Intelligence
    18 + 3.25
  •  
  • Scourge
  • 0.46 / 0.54
  • 42 - 51
  • 0.4 / 1.1
  • 1.1
  • 1.7
  • 315
  • 900
  • 550
  • 1800 / 800 

Frost Nova

Blasts enemy units around a target enemy unit with a wave of damaging frost that slows movement and attack rates for 4 seconds. 


Frost Armor

Creates a shield of frost around a target friendly unit. The shield adds armor and slows attacking melee units for 2 seconds. Lasts 40 seconds. 

Dark Ritual

Sacrifices a target friendly unit to convert its hit points into mana. 

Chain Frost

Releases a jumping breath of frost that jumps 7 times.

goblin techies(hero details)

Goblin Techies

Squee Spleen and Spoon

Squee Spleen and Spoon
  • Strength Squee Spleen and Spoon Strength
    17 + 2
  • Agility Squee Spleen and Spoon Agility
    14 + 1.3
  • Intelligence Squee Spleen and Spoon Intelligence
    22 + 2.9
  •  

  • Sentinel
  • 0.5 / 0.5
  • 29 - 31
  • 0 / 0.51
  • 1
  • 1.7
  • 270
  • 900
  • 650
  • 1800 / 800 

Land Mines

Plants an invisible mine that explodes when an enemy nears. The explosion deals less damage if the target is farther away. You may only have 15 mines placed at a time. 


Stasis Trap

Plants an invisible Stasis Trap that stuns nearby enemy units when detonated. 


Suicide Squad, Attack!

Sacrifice yourself for the greater good. Deals massive area of effect damage. 


Remote Mines

Plants an invisible mine that will only activate when triggered. Doesn't damage buildings.

dazzle (hero details)

Shadow Priest

Dazzle

Dazzle
  • Strength Dazzle Strength
    16 + 1.85
  • Agility Dazzle Agility
    21 + 1.7
  • Intelligence Dazzle Intelligence
    27 + 3.4
  •  
  • Scourge
  • 0.3 / 0.3
  • 41 - 59
  • 0.3 / 0.5
  • 2
  • 1.7
  • 305
  • 1200
  • 500
  • 1800 / 800 


Poison Touch

A poisonous magic is placed on an enemy unit, causing it to move slowly and eventually become paralyzed. The longer the poison takes to set in, the slower the unit will become. 



Shallow Grave

Shallow Grave prevents any damage from killing the targetted hero. 



Shadow Wave

Sends forth a Shadow Wave to heal a few units. Healed units also damage a small area around them for the same amount. 


Weave

A powerful shadow magic used to increase or decrease defenses over time.

Sabtu, 15 Januari 2011

REXXAR(HERO DETAILS)

Beastmaster

Rexxar

Rexxar
  • Strength Rexxar Strength
    23 + 2.2
  • Agility Rexxar Agility
    18 + 1.6
  • Intelligence Rexxar Intelligence
    16 + 1.9
  •  
  • Sentinel
  • 0.3 / 0.7
  • 56 - 60
  • 0.5 / 0.5
  • 4.6
  • 1.7
  • 310
  • Instant
  • 100 (melee)
  • 1800 / 800 

Wild Axes

Rexxar hurls his two axes outward, which then intersect and return to him. Each axe can only damage a unit once. 

Call of the Wild

Rexxar calls upon wild beasts to aid him. The duration, strength and number of beasts increases per level. Previous summons are removed upon casting. 

Inner Beast

Releases the inner beast inside nearby allies, passively increasing their attack speed. 

Primal Roar

The Beastmaster looses a deafening roar which deals damage and stuns its target. Enemy units near the roar wave take minor damage and have their movement speed and attack rate reduced. Due to the force of the roar, all units between the Beastmaster and his prey are shoved aside, creating an open path.