Dirge
- Scourge
- 0.3 / 0.3
- 57 - 65
- 0.45 / 0.51
- 3.4
- 1.7
- 310
- Instant
- 100 (melee)
- 1800 / 800
Decay
Dirge saps away the strength of enemy heroes and retains it for a period of time.
Soul Rip
Redirects the flow of living energy through a target friend or foe, damaging them or healing them depending on how many units are near it.
Tombstone
Unholy powers summon a cursed tombstone. Zombies will frequently spawn near each enemy unit and attack them. Zombies have a passive that additively slow their target.
Flesh Golem
Dirge's hatred for all living beings allows him to transform into a monster. While he's transformed he carries a plague that affects nearby enemy units. Strength of the plague depends on how close the enemy is. Amplifies damage enemy units receive and reduces their movement speed. When a plagued unit dies, its essence is transfered back to the Undying, healing it.