Io
- Strength
17 + 1.9 - Agility
14 + 1.6 - Intelligence
23 + 1.7

- Sentinel
- 0.15/0.4
- 33 - 42
- 0.01/0.51
- 0
- 1.7
- 295
- 1600
- 525
- 1800 / 800
Tether

Io tethers himself to an allied unit, granting both units bonus movement speed. Any enemy units that contact the tether will be stunned. The tether will break if it stretches beyond 900 units. Lasts 12 seconds.
Spirits

Overcharge

Io draws on more energy than he can safely handle, granting him bonus attack speed, but draining 2.5% of his current HP and MP per second. If Io is tethered to an ally the bonus attack speed is also granted to that ally.
Relocate

Io temporarily relocates himself, along with any tethered hero, to the target location for 12 seconds.
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